Some cool stuff out of GDC 2014 today as well as some other stories.
Snowdrop Engine Reveal
Massive had game play footage (on a Windows PC might I add) of The Division to highlight their new Snowdrop engine that's powering the game. You can check out the article on Massively.com right here. Looks pretty slick, both the game play (not that there's THAT much of it) and just the engine in general. Might make for some sweet games in the near future.
ESO API Stripped Down
Turns out that Zenimax doesn't want you modding ESO that much after all. Two weeks ago Zenimax announced there would be some changes to the API that would effect modders. Today we find out that those changes are rather significant... You can follow Massively.com's article right here.
Long story short is they removed the ability for to track what others are doing to your avatar. This change renders a lot of mods that have already been developed in anticipation of the Early Access which starts in 10 days dead in the water and pointless.
WildStar PvP Hands On
Massively.com also has a new article up outlining a hands on for WildStar's PvP right here. I won't go into any more detail here, click the link and read away / watch the video if you like. Looks like more of the same with a CTF type battleground with twists (It's kinda like Huttball from SWTOR and Warsong Gultch from WoW had a love child). It doesn't leave me in awe thinking about this great new game play mode, but it does sound like it would be a tad bit of fun with some good strategic options layered in, especially if you were playing with a group of friends on voice coms versus a pick up group.
GW2 Feature Pack slated for April's Update
Well it may be too little too late for a lot of people but ANet is finally looking at existing features / systems and upgrading them. This latest update is purely about adding new systems and enhancing / tweaking existing systems. To be a little jaded... the fact that they didn't do this previously is a large part of why I personally stopped playing. They kept adding living story, new systems that encouraged more grinding, and not revamping things that didn't work particularly well or adding features that a lot of people felt the game should have launched with in the first place. Is it too little too late for others? I know it is for me. But if you're still interested you can catch ANets press release / blog post right here.